Greywolf1: You have to figure out yourself if it makes sense to use a bound weapon rather than your normal weapon, or rather than offensive spells (or whatever other things yu might do). Maybe they should have given some of the Restoration effects to other schools and made Restoration easier to raise to compensate?) (Restoration, on the other hand, increases more slowly, probably to balance how many spell effects it was given. (You'll still need practice to get access to the stronger spells, however.)Īlso worth noting that Conjuration increases faster than any of the other magic skills. There's also the option of soul trapping your summons, allowing you to recharge your magic items and enchant your own.Īnother method that can help you raise the skill is to enchant items with Fortify Conjuration effects to raise your effective Conjuration, preferably to 100, in order to reduce the cost. This allows you to regain Magicka without using any items, while also giving you some Conjuration experience. * Summon a spellcasting monster, attack it until it turns hostile, then absorb the spells it throws at you. (For example, with 75 Alchemy, 50 Luck, and novice alchemy equipment, one potion will last 31 seconds according to a calculator I found online.) This potion alone is enough of a reason to boost your Alchemy if you're playing with the Atronach birthsign. Drink one, and for a while your Magicka will regenerate. These potions are easy to make and practical (considerably more practical than in Morrowind). If you *are* playing Atronach, it's still not hard to train Conjuration, as there are a couple ways to recover your mana: I don't remember if you can actually cast a bound weapon before the first instance wears off if that's the case, then you'll need to use a summon spell instead. Greywolf1: Or to simply conjure it to train your conjuration skill, without intending to use the bound weapon (which is relatively easy in Oblivion because mana regenerates fast - unless you play Atronach, or use a mod to slow down mana regeneration). There is also an interesting comparison in between the spells Bound Shield and Shield (see Bound Armour section). Or to simply conjure it to train your conjuration skill, without intending to use the bound weapon (which is relatively easy in Oblivion because mana regenerates fast - unless you play Atronach, or use a mod to slow down mana regeneration).ĭoes someone know (I've never tried it myself) what happens when you conjure a bound sword, and then a bound shield? By rights, the conjured sword (2-handed) should disappear when the bound shield is conjured. You have to figure out yourself if it makes sense to use a bound weapon rather than your normal weapon, or rather than offensive spells (or whatever other things yu might do). Depending on, for example, your player's blade skill, these values are modified.įor details regarding bound weapon stats and player skills, please read the respective section in. For example, a bound dagger is a one-handed blade and has a base damage of 13, while a bound sword is a two-handed blade with a base damage of 29. Bound weapons have a weapon type and base stats like damage and health, which are being modified by the player's stats.
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